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There's no need for a new Xbox, says Microsoft

The alMIGHTY N wrote: > On Jan 13, 11:04 am, Morgan <nos...@nospam.co.uk>...

Old 18th June 2010, 17:26   #34 (permalink)
Morgan
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The alMIGHTY N wrote:
> On Jan 13, 11:04 am, Morgan <nos...@nospam.co.uk> wrote:
>> The alMIGHTY N wrote:
>>> I didn't forget. It simply has no bearing on the current state of the
>>> PC gaming industry. While Valve is admirably still trying to support
>>> their PC-centric fans, almost every other major company out there is
>>> much more focused on the console gamers.
>>> While there are still PC versions of games that have better graphics,
>>> better multiplayer options, etc. any one of those companies would drop
>>> PC support if they had to choose that or dropping consoles.

>> I'm not disputing that the console market is more lucrative, or that
>> console gaming is more popular. I'm simply saying that's it's completely
>> and total incorrect to say that PC gaming is dead because it clearly isn't.

>
> For all intents and purposes, we're talking about the "traditional" PC
> gaming *market.* I think anyone, myself included, who says it's
> completely dead is just hyperbolizing to make a point, but it's clear
> that the market is dead. It doesn't matter if there are still millions
> of people playing Counter-strike or some RTS online... if they're not
> buying the latest and greatest games right now at full or close to
> full price, either because they don't want to or the developers don't
> feel the need to produce them for the PC, that means the market is a
> pathetic shell of what it used to be.


But it's untrue to say that PC gamers aren't buying the latest games.
If it were true then companies simply wouldn't release them because they
wouldn't make any money on them.

> 'Dems da facts.


I tent to disagree, strongly disagree.

> I don't think that's the case at all. Most consumers aren't going to
> spend tons of money to buy a new PC or upgrade an existing one just to
> have better graphics for the same games they can play on their
> consoles. If what you're saying is accurate, they'd have already
> forsaken consoles for PCs because "bloody hell the graphics on that
> look nice" has always applied to the PC versions of games.


Well this is opinion on both sides, only time will tell.

>>> When you remove all of the casual and MMO games from the PC games
>>> market, the remainder of the games - RTS, RPG, FPS, etc. - combine to
>>> make up a rather small portion of the total games market.

>> But you can't just decide to ignore a large chunk of a platform because
>> it suits you. It make no less sense to day "If you discount all, third
>> person action games and sports games then the console market isn't doing
>> much better than the PC one."

>
> I absolutely can within the context of the discussion.


No you realy can't, MMOs have been around for years, I think MUDs
started in the 80 and Ultima On-line came out about 13 years ago. Then
you're left with casual games. At this point to have to define what one
is, if you mean things like the Simms then you have to compare it to Sim
City, Theme Park and te likes. Both Simple Sim games and MMOs have been
core to PC gaming for a long, long time.

> I already
> established a couple posts ago that I was referring to the PC games
> market "as we knew it." The one that exists today is an extremely
> different one - genres that didn't really exist about a decade ago are
> the only ones that are thriving while the types of games that were
> predominantly "PC only" have been snatched away by the consoles. It
> wasn't *that* long ago that you *had* to own a PC if you wanted even a
> half-decent first-person shooter experience.


For my money that's still true.

>> I'm not sure what you think I'm disagreeing with you on though. Like I
>> said, I'm not suggesting that the current state of the PC market is
>> comparable to that of consoles. Just that it's not dead.

>
> My core disagreement in this thread centers around the notion that
> hardcore PC gaming is poised to make any sort of noticeable comeback.
> The core reason behind most PC-to-console switches was cost and it
> will be a long time before the economy has recovered enough for anyone
> to even consider the luxury of switching in the other direction.


That's fairn enough, however I do feel that you don't really have a full
understanding of the current or past PC games market.
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